Level 3 spells are the ones you really won’t have enough of, which is why Wizards are best and scribe lots of scrolls. Also,From United States. The epic shifter is a true master of shapeshifting and is able to become virtually any creature imaginable by choosing epic bonus feats. Spell Resistance bonuses do not stack, so it is best to have a single item that has the highest Spell Resistance rather than mutliple items with lower SR. Mods Obviously, there's a plethora of different mods you can get for NWN2, but I'm just trying to cover some basics here. For the stalwart community interested in Neverwinter Nights (NWN), its sequel Neverwinter Nights 2 (NWN2), or Neverwinter Nights: Enhanced Edition (NWN:EE). Enter the pale master, who. add those under [Game Options]. 50%. This spell creates a zone of silence around the target creature, preventing all within the area of effect from casting spells with verbal components. Bill Lumbergh's Neverwinter Nights Cleric FAQ (08/21/02, updated 9/27/02) heavyarms@istillhateyou. Mentos Oct 10, 2018 @ 5:24pm. ; Wizard Spell Progression; A Wizard casts Arcane spells, which are drawn from the Sorcerer/Wizard. The caster is able to defy the sands of time, casting spells, moving about, and attacking normally while the rest of the world appears suspended, as if in stasis. Epic shaman. His magic. you are probably THE best long term nwn builder in the guild. Expertise, Blind Fight, Epic Weapon Focus and Epic. Can still cast those spells from wands and scrolls. Scythe Guard Bard(11), Red Dragon Disciple(10), Blackguard(19), Human A variant of one of the builds I did for Dew here . Only spell I have had huge success with is empowered and maximised blade barrier. Character 21, Still Spell, Spellcraft 27, ability to cast 9th level spells. You get higher level spell slot 1 level sooner on the way up at odd levels: 3rd level wizard gets 2 first level and 1 2nd level spell. In nwn choosing any wizard spec at character creation does not give you advantage in that school, only 1 extra spell slot per level. Clerics can become extremely powerful melee builds in vanilla NWN thanks to the spell Divine Power, although they are not true "spellswords" in the same sense as wizards or sorcerers. com I've decided to use a similar layout to the Sorc FAQ posted by blah at GameFaqs. It was written in collaboration with the Epic Character Builders Guild who helped with suggestions and corrections. )CBC v3 (2. Last edited by Lady Crimson (RIP); Mar 25, 2018 @ 4:02pm #3. As an old school DND player, I started playing NWN last night for the first time with a few friends on a private server. Any penalties incurred from casting in armor do not apply to a spell prepared with this feat. Skill Points (*4 at 1st level): 2 + Intelligence Modifier. I love rogues in D&D. The difficulty class of this check is equal to 15 + spell. Automatic Still Spell. can be easily enhanced to 57 using +5 AC items and +6 stat items. NWN2 is more advanced but still has some degree of the same problems to modern eyes Both games also have a lot of mod support, a lot of fan-created downloadable playable content, and I believe there are still NWN1 persistent worlds running - basically tiny MMOs run by fans. A bard casts arcane spells without any advance preparation, much like a sorcerer. It's nuts that spell works underground in 3rd edition. The Wild Mage is a new class for Neverwinter Nights 2 ® based on the class of the same name from the 2nd edition Tome of Magic. L5 - cloudkill - no save speed reduction that stacks, but expensive spell level. - Fixed NWN:EE bug that sometimes causes monsters to ignore or stop attacking players. Epic bonus feats: automatic quicken spell, automatic silent spell, automatic still spell, epic energy resistance, epic spell focus, epic spell penetration, epic spell: dragon knight, epic spell: epic mage armor, epic spell:. 5 while NWN uses 3. So as one, you have to pick and choose your spells with care. A spell is an invocation of arcane or divine power by a spellcaster to produce effects not achievable through more mundane means. If cast on an ally, no saving throws or spell resistance checks are necessary. We’ve just released patch 8193. Aug 12, 2002. You don't need the quicken spell feat, since it doesn't stack with haste. It may differ in PnP, but for NWN, they are in a class of their own. Even with Spell Fixes, arcane casters on NWN2 are still weaker than on BG2. 99 beta (and, eventually, 1. Concept build autostill-persistent spells Armored Swift-Sorcerer. I've mostly linked to the Neverwinter Nights 2 Nexus in this piece, since the website has a more newbie-friendly presentation, but you'll have a wider selection available at the venerable Neverwinter Vault. Cleric. They have a dedicated Arcane spell list. Arcane Defense. Type of Feat: Metamagic Prerequisite: Ability to cast 1st-level spells. If you were to cast the Silence spell directly on to an enemy, they would be allowed a will save and spell resistance to negate. As a fighter you get the 'Shield' feat for free, giving you some more AC to work with, and the kicker: Weapon Specialization: Unarmed Strike. Bonus spell slots come from items and high wisdom. If your module puts you up to get automatic still spell 3, which is the 3rd epic feat that removes the level cost to spells and just adds in still spell. Epic Spell: Epic Mage Armor and Epic Spell: Epic Warding are worth getting on most Wizard builds. Personally, I never bother with Still Spell. NWN:EE introduces the ruleset. commands you want to paste in Neverwinter Nights. For the stalwart community interested in Neverwinter Nights (NWN), its sequel Neverwinter Nights 2 (NWN2), or Neverwinter Nights: Enhanced Edition (NWN:EE). Automatic Still Spell. NUI, NWNEE, spellcasting. If you round them all up, you’ll kill them with just 3 spells, and have 5 spells left for the next encounter. The Sorcerer is a little slower to access to higher level spells. He was able to cast his first spell at the age of two, and by the age of twenty-two had become the youngest arcanist to ever create his own floating city. hak and potsc_top. Type of Feat: Spell Prerequisite: 21st level, Still Spell, Spellcraft 27, ability to cast 9th level spells. Open nwnplayer. Silent spell is if you get hit by a silence spell, which I wouldn't really worry about because I. While playing the NWN EE, I just thought Druid's Call Lightning spell is really great, because lightning strikes so many times when there are lots of enemies. However at epic levels, a caster may select the automatic silent/still/quicken spell feats. Crafting feats and use magic device checks will still use 4 for the innate level. Poison DC is 17,. The biggest advantage sorcerer gets in nwn is the ability to spontaneously cast metamagic spells so. 1. If you wish to make an object that provoke collateral effect on anyone that is not listed above, you'll need a bomb, not a potion. Lay 5 or 6 then kite pack of enemies through it. Welcome to our Neverwinter Nights sorcerer/wizard spells section! Simply click any of the links within the navigation bar to the right and you will be brought to the respective area. Enervation Greater shadow conjuration Melf's acid arrow Shades Shadow conjuration Shelgarn's persistent blade Sunbeam True strike The following spells have a duration of. This article is about the effect; for the spell, see Haste (spell). NWN1 has no feats for casting in armor, except for Still Spell in pre-epic levels and Auto Still Feats in epic levels. Epic bonus feats: automatic quicken spell, automatic silent spell, automatic still spell, construct shape, plant shape, epic energy resistance, epic spell focus, epic spell penetration, great wisdom, improved combat casting, outsider shape, undead shape So Sorcerers max out 1 more spell slot/spell level. Question about Importing saved characters. If you try. None. A petrified character has been turned to stone and is considered unconscious. Level 2: Cloud of Bewilderment, Acid Arrow, Ghostly Visage, Death Armor, Level 3: Flame Arrow, Haste, Displacement, Fireball / Scintillating Sphere, Stinking Cloud. from good/evil or lesser mind blank will protect you from the stun. #2. To prepare or cast a spell, the druid must have a Wisdom score equal to at least 10 + the spell level (Wis 10 for 0-level spells, Wis 11 for 1st level spells, and so forth). 2da bugs to check: What spells can be. Great Cleave could then also be swapped for something else, like. Extend Spell, Still Spell : Spellcraft(1), Heal(1) 10: Wizard(6): Spellcraft(1), Heal(1)In the Neverwinter Nights video game series (I'm more familiar with NWN2 specifically, which was based on D&D 3. A Wisdom of 10 + Spell Level is required to cast all Ranger Spells. Divine Power and. For the stalwart community interested in Neverwinter Nights (NWN), its sequel Neverwinter Nights 2 (NWN2), or Neverwinter Nights: Enhanced Edition (NWN:EE). Still, my knowledge of all things NWN is still kind of superficial, and especially when. This UI is still work in progress, but it is useful enough to include now. Hi everyone, I have written a series of five articles on Wizard and Sorcerer Spellcasting Strategies for NWN 1 or NWN:EE. ; Wizard Spell Progression; A Wizard casts Arcane spells, which are drawn from the Sorcerer/Wizard Spell List. Circle Kick [SoU] Cleave. The intention is to wear heavy armour and a shield, then ";Still". The target gains a +2 size bonus to Strength, a -2 size penalty to Dexterity (to a minimum of 1), and a -1 penalty on attack rolls and AC due to its increased size. - Fixed NWN:EE bug that causes AoE spells to sometimes ignore monsters that has auras. However, unlike the standard d20 rules (where you'd just take an armor check penalty to attack rolls and any skill involving moving, which often isn't important for a wizard who intends to never use a touch attack and instead specializes in things like phantasmal killer and finger of death) in Neverwinter Nights 2 you'll actually need the. Your attributes have no effect on arcane spell failure. The givefeat console command gives any feat in the Feat. Higher spell power. As. Second, in the CLS_BFEAT_* 2da file you point to with the classes. Take the Still Spell feat and then you can cast any spell no matter your chance of arcane failure. Metamagic feats change some aspect of spells as they are cast, making them more effective or circumventing some restriction. Playing NWN2 again. " Ok. But in the enhanced edition, the third spell always glitches. It increases a spell's numerical effects by 50% in exchange for placing the spell two levels higher. I cant think of anyone else with your consistant WOW factor! LOL. :) NWN's engine doesn't handle being concealed by objects though, so you get a stealth mode that practically behaves a lot like invisibility, but isn't invisibility. I made some adjustments to WebShaman’s build Melee Mage (Wizard 40) written in 2008: put in Light, Medium and Heavy Armor Proficiency. Prestige class tips []. The Automatic Still Spell feats allow casting spells in Full Plate Armor while holding a Tower Shield, without provoking arcane spell failure (earliest unlocked at level 27). And no, it's not from something else. Additionally, the theory that the wizard with time will be quite the lore master, able to have a spell for any situation - providing he plans ahead. Only possible once per. For example, to cast a 9th-level spell, a sorcerer must have a Charisma of 19. 2da file has all the non-script information for setting up a spell, casting animations and so forth. Still Spell: Until you find good robes, you will want to wear armor, so use this feat to negate the penalities. Apr 1, 2020 @ 8:57am I play a cleric, have not experienced this. Wizards MUST memorize spells before casting. Any penalties incurred from casting in. This should be your main focus for placing extra points at levels 4-8-12-16-20. Thus a spell that last 1 round per level or such, will continue to benefit from increased levels. As for armors that reduce arcane spell failure, if it does not remove the chance of failure it is rather pointless as you can still be screwed by rng, and if it does usually the armor lacks other item properties as compared to other armors. Charisma: Like Int, this isn't really important for a Ranger. Silence is best self-targeted or targeted on allies/summons. Level 1: Magic Missie, Shield, Grease. 8 levels fighter and 12 levels of wizard. 0 multipler would mean caster level 20 at class level 5). Appropriate spells are automatically stilled when cast - no metamagic feat needs to be applied. For Neverwinter Nights: Hordes of the Underdark on the PC, Champion of Torm Guide Guide by pmiller. The "spell focus" feats can also be used to increase the DC of your spells, but they only apply to a few groups of spells. This was how it was in table top or any of the games, like the original BGs (2e ADnD), and Neverwinter Nights 1 & 2 (3. -Added Spell Swapping code for spontaneous casters, as per NWN2 rules. Columns shaded in RED on the table below will be implemented in Patch 35. But that would make it a 10th level spell, which don't exist (and won't be handled by the game-engine). I had planned on learning spells without S components, but now I have to Still EVERY spell. In other words, at levels 13, 16, and 19. Compared with Baldur's Gate and Icewind Dale, arcane casters appear to get the short end of the stick in Neverwinter Nights 2. 2da file. Open the console by pressing ~ Type. I choose to go all in with 38->50 Int for DC spell casting for all the good stuff. There are several cleric spells you might miss such as word of faith, harm, summons, darkfire, spell resistance. #2. To learn such a feat during level up, a character must: be able to cast level 9 spells (the class which grants them the spells does not matter) or, for Warlocks only, be able to cast dark invocations1. The higher the number, the more difficult it will be able for them to resist or save against your spell. Epic CLASS. Proficiencies: All simple weapons. Wizard still wins. No class restrictions. These are Wizards, Sorcerers, Clerics and Druids. Bard. Protection from evil - most powerful low-level spell. When I reached level 3 with my Wizard, I took Blindness/Deafness as one of my spells. Package - Spells. NUI, NWNEE, spellcasting. Sunburst, a level 8 Wizard/Sorcerer Spell. Im pretty sure its still the same concept though regardless It still works in the exact same way and the buffs drop off. The Sash provides +12 to my character spell resistance, and the ring provides +16 spell resistance. That will protect you from the "Silence" spell when you cast it on yourself while your enemy will still be affected. General. It's terrible. It is within context. ; Notes []. g. Empowerment does not increase spell duration. The remaining (Empower Spell, Maximize Spell, Extend Spell) are captured in. Includes elemental, spider and wyvern lines. Your combined lore skill (base after modifiers and buff by identify potion) happens to still be too low to identify the item. Divination. we know this problem still exist in the old version of NWN, even in NWN 2, but why BeamDog ignore it and keep this problem to this remake version? didn't they test. Each level increases this number. There's no parry/block animation at all. - Revised the module switch 70_AOE_IGNORE_SPELL_RESISTANCE, the switch will now ignore spell resistance but still allow spell immunity to work against AOE spells (without the immunity it makes all. As left. This build is a surprisingly good tank thanks to the goodies it picks up. Charisma: Like Int, this isn't really important for a Ranger. To learn, prepare, or cast a spell, the Wizard must have an Intelligence score equal to at least 10 + the. Conjuration spell lost is kinda bad. I'm a wizard and I don't know how to summon my familiar, plz help :(3 posts, 3/23/2022. the 16FS/4fighter with practiced caster, will still ONLY get level 8 spells (as a 16 FS). 40. Specifics: Still spells are cast without a somatic component. Of note, Empower also works on Ability boosting spells, such as Bull's Strength, boosting 3-7 points instead of 2-5. - The contents of the clipboard are shown in the status bar to simplify keeping track of the. The commands take the feat's ID from the 2da file as the code to represent that feat. See the AuditFeats command for the list of feats supported by your version of the game. A stilled spell occupies a spell slot one level higher than normal. Билды Невервинтер Найтс. Still Spell (and Automatic Still spell) are cool in that they. Description: Sorcerers are arcane spellcasters who manipulate magic energy with imagination and talent rather than studious discipline. Studying the martial and arcane arts to equal degree, the eldritch knight is a versatile combatant who can cast fireball on their foes or charge them with sword drawn. For the stalwart community interested in Neverwinter Nights (NWN), its sequel Neverwinter Nights 2 (NWN2), or Neverwinter Nights: Enhanced Edition (NWN:EE). More of the "thinking mans caster" of the two (wizards and sorcerers) where the sorcerer. As such NWN2 was for me, a great sequel after a disaster, though it comes more to what I want from the game, than quality of the game itself. A NUI widget that allows caster acces to their entire spellbook without a great deal of right clicking! It's very similar to the NWN2 widget spellcasters have access to. Fighter is ok as well but only if you want to go Auto-Still 3 (and equip armor while casting spells). Same as regular D&D, no verbal or somatic components. Type of Feat: Metamagic. (For example, the bull's strength spell and the bull's strength feat are technically different spells, so they stack. However, an alternative exists for those who desire power over undead but refuse to give up their arcane craft completely. - Only 1 set of Spell Ico. You're going to want still spell/auto still spell in epic levels to make this work. Best PvE class. 3. However, unlike the standard d20 rules (where you'd just take an armor check penalty to attack rolls and any skill involving moving, which often isn't important for a wizard who intends to never use a touch attack and instead specializes in things like phantasmal killer and finger of death) in Neverwinter Nights 2 you'll actually need the. Still spell can be useful as well. 12 Fighter4, WS: Bastard Sword, Still Spell, Str19 13 Sorcerer9 14 CoT1 15 Sorcerer10, Greater Spell Penetration 16 CoT2, Improved Crit: Bastard Sword, Str20 17 CoT3 18 CoT4, Toughness, Knockdown. Menu>>File>>Open. Description: Bards often serve as negotiators, messengers, scouts, and spies. Hit die: d8. The spells. All cantrips can be cast with Quicken Spell, Still Spell and Silent Spell. Neverwinter Nights defines almost 300 spells for player characters to cast, distributed among the caster classes. The epic shifter is a true master of shapeshifting and is able to become virtually any creature imaginable by choosing epic bonus feats. This feat allows the character to cast all spells of a given level range as stilled spells without using higher-level spell slots, eliminating somatic spell failure entirely. Picking up spell focus feats for your favorite spells can be very effective. gariig. L5 - greater shadow conjuration (web) - mega DC web. The invisible creature is still shimmering,. They're most likely completely made up, although some of the root words still seem Greek and Latin based. People keep claiming wizards are powerfull but i dont see it. Gifted with. 5 ? -armored ones have either an elven (or similar) magic-friendly armor, or they cast one spell lever lower than others (but thats no big difference on lvl11-13)- Want heavy armor with still spell, epic spells and more attack bonus? Take fighter, sooner the better. Casting a Stilled Spell does NOT increase the spells DC. Use. in 1985; that is, 10 years before Diablo 1 came out. That will protect you from the "Silence" spell when you cast it on yourself while your enemy will still be affected. For Neverwinter Nights on the PC, Cleric Guide by Silverforce. Import Commands in the Options menu. neverwinter-nights I like the druid, especially when you can become a elemental or change shape with a lvl 9 spell! The HOTU fight with the Valsheress (sp) in HOTU was a laugh as she threw spells and my Dragon resisted all of them! However, you dont get the better spells of the cleric or wizard. g. There are 2 separate flavors. NWN is still good for the flexible and easy to use toolset and variety of mods, since there's been nothing around moddable. And you can still twohand medium weapon. Thu, 2017-03-09 13:26. ConvertPortrait my_pic). 2da Bugs. If going Ranger or Paladin, I would treat Wisdom as a dump stat, the puny spell casting of these classes will be wasted on high. Then go into your inventory and examine the unidentified items. )-Change: Spirit Shamans have a one in twenty-five chance upon opening their spell's known of receiving a free spell exchange, one spell per spell level. Add in a native talk table editor, preferable one that would let you see talk table entries in the toolset. Spells with a duration of instantaneous or permanent are not affected. Both cleric and druid have good spells untop of there class bonuses. For example with Silent, Empower and Maximize, a level 20 sorcerer with 28 charisma (boosted by items) can cast 7 IGMS spells at spell levels 6, 7, 8 and 9, or 28 IGMS spells. * MAJOR * Monsters summoned depend now on class and alignment. I am also reading that a Sorcerer can learn Still Spell Feats that negate the arcane spell failure penalties from armor. Casting a Stilled Spell does NOT increase the spells. Same as regular D&D, no verbal or somatic components. . In the nwn base game, it is very similar to going strength cleric but not having to use divine power - a cleric spell - all the time. BUT his spells are cast as if he is level 20! A 16FS. Should be scriptable. Summoning has been completely overhauled in Arelith. Server admins (or module designers) can alter this file to alter basic properties of feats and other aspects of the base game. However, an alternative exists for those who desire power over undead but refuse to give up their arcane craft completely. In 3/3. A Fighter/Mage is a hard thing to pull off in NWN. This feat allows the character to cast all spells of a given level range as stilled spells without using higher-level spell slots, eliminating somatic spell failure. Increasing INT will give you spell slots. The short version is this: Get your casting stat high (cha for sorc and int for wiz). In other words, at levels 13, 16, 19, 22, 25, and 28. To Wizards, magic is not a talent but a difficult, rewarding art. 0. Epic CLASS. It applies to a different school of magic in each case. 2da. Innate Level: 9. She even has Battle Caster, not that that should make any difference. In the "Select Resource" page, go down and select " Module IFO ". At first level (not just when beginning the game), the spell allotment is increased, allowing a wizard to learn all cantrips and a number of. The spells. Auto Still Spell III [HotU] Bane of Enemies [HotU] Blind-Fight [SoU] Blinding Speed [HotU] Brew Potion [HotU] Called Shot. You can still use Quicken Spell normally. Featured in. A character who is able can use the scrollsor copy the spell for his own uses. Fire Shield: 100% total fire immunity for the duration of the spell. g Nahal's Reckless Dweomer, but can still be replenished from a regular passive 5% Wild Surge. It's a . Compaire to a fighter or rogue. They take half damage because of saves but still racks up huge damage. Neverwinter Nights: Enhanced Edition. Another downside of still meta-magic is that you basically need to ignore the level 6 spells since you can't still them (without two more feats) and all require a somatic component. If the target already had a higher spell resistance, this spell has no effect. With each other, yes, because certain prestige classes don't exist. Don't bother with your summons, they eat your XP. After attacking or casting spells the target creature will become partially visible and detectable by enemies, but still retain a 50% cover bonus . NWN1 has no feats for casting in armor, except for Still Spell in pre-epic levels and Auto Still Feats in epic levels. mod file so instructions: extract the archive and place the file [PRC] - Pirates of the Sword Coast in your modules directory. -Change: Swapping progression now counts until level 30 (e. Examples of things that do stack: Ability score bonuses stack up to. Resistance - It can help another party member, but the Paladin usually doesn't need it, thanks to Divine Grace. Added models for items, armor/clothing, placeables,. The tactical flexibility offered by a mage or sorcerer is second to none. When you parry, you just get a *parry* text pop up above your character's head, and no animation plays. hak from your application hak directory (something like C:Program Files (x86)SteamsteamappscommonNeverwinter Nightsdatahk ) to your hak folder. All of the overrides created by The Amethyst Dragon for improving/changing the look of things in the game. Throw in plenty of points here. This page lists and explains Spells that work differently than in Vanilla NWN. Use crafted magic spells from scrolls, wands and potions. Use equipment with reduced arcane spell failure reducing the failure chance to 0. Automatic: Still Spell. When one has to use a spell, then Spell Focus in said spell's school is useful. Orion. It seems to me that everything a wizard can do a cleric or druid can do better. Base mechanics can be found on NWNWiki. Personally, I never bother with Still Spell. I then saved the game, used the editor to edit the save game and give him 4 extra 5th level spells, saved the character, reloaded the save game, rested, then was able to cast the new spells I added. 2) In the toolset, items proprieties, select "Cast Spell" and expand, nearly at the end there is an option called "Unique Power Self Only". Only one. In the neverwinter nights directory there is a file called nwnplayer. Anyway, you can use still spell pre epic or take automatic still spell in epic. There are also the variations of Bard 26/Paladin 4/RDD 10 (super cheesy) and Bard 26/Blackguard 4/RDD 10 (feat-starved). Patch 8193. Type of feat: metamagic (general feat) (epic) Prerequisite: 21st level, silent spell, spellcraft 24, ability to cast 9th level spells Specifics: This feat allows the character to cast all spells of a given level range without the caster making any sound. I got diamond edition on GOG and I now have purchased this so I'm wondering what the deal is because I thought that NWN was 3. 4 6. 6 level of red wizard. School: Transmutation. Open nwnplayer. -Change: Swapping progression now counts until level 30 (e. 02. 67 meter radius) Duration: 1 round / level Save: none Spell resistance: yes no Additional counterspells: light Description: All creatures within the area of effect are shrouded in a. A problem with Timestop spell in Neverwinter Night Enhanced Edition. When they are prepared for battle, Wizards can use their spells to devastating effect. That’s to kill the same 15 Frost Giants. Use the Still Spell and Automatic Still Spell Feats to. Cantrips; Level One; Level Two; Level Three; Level Four; Level Five; Level Six; Level Seven;In Neverwinter Nights, epic spells are implemented as feats that are selected while gaining levels. In NWN1, it's awesome how a miss can be a parry/block or a dodge animation. Gnome is the Best Baldur's Gate Race, and Gnome Fighter Illusionist is the Best Baldur's Gate Build. For specific. Also remember to use human or a race that have wizard or fighter as favored class to avoid xp penalty. Though a petrified creature has the visual appearance of standing up, it is in fact still susceptible to prone conditions such as knockdown. (Note: there might still be some instances where this happens + to get both fixes you need to recompile all scripts and use CPP includes) And a decent wizard also wielding a flaming, keen greatsword is a sight to behold. 2da. However, I'm wondering if it should be as restricted as it was in NWN (you could only replace a spell every 2 levels starting at level 4, and that spell had to be 2 levels below the highest spell level you could currently cast. lvl 1-5 Wizard (toughness, prolong spell, two weapon fight) For weapon i picked Exotic utghard dualsided sword. Bonus feats: The epic shifter gains a bonus feat every three levels. com The master server hasn't been around in a very long time. Specifics. The epic spell menu. Virtue - Just about the most useless spell in NWN, IMHO. I LOVE this style of play and made a very effective one. Not quite. SpellPref2DA in packages. Very tanky (heavy armor, shield and buff spells), can do some magical and melee damage. Here is my problem - in game I put on the Sash, and that was fine. home;.